AI Insights · Timothy · July 2024
Top 5 High Fantasy Games on Android in the US - Q2 2024
Discover the performance of the top 5 high fantasy games on Android in the US during Q2 2024, including downloads, revenue, and weekly active users.
The second quarter of 2024 saw a dynamic performance from the top high fantasy games on the Android platform in the United States. Here's a closer look at how Squad Busters, Wuthering Waves, Coin Master, Solo Leveling:Arise, and Evony: The King's Return performed.
Squad Busters, developed by Supercell, saw a spectacular rise in revenue post-launch, starting from $677 in early May and peaking at around $618.9K in the first week of June. Downloads surged to 687K in the last week of May, while weekly active users increased to 479.9K during the same period, before gradually declining to 155.2K by the end of June.
Wuthering Waves, published by HK KURO GAMES LIMITED, generated impressive revenue, peaking at $821K in mid-June. Downloads started strong with 349.8K in the third week of May but tapered off to 19.8K by the end of June. Weekly active users peaked at 339.6K in late May and gradually decreased to 178K by the end of the quarter.
Coin Master, by Moon Active, maintained a robust performance in terms of revenue, consistently generating around $3M to $3.5M weekly. Downloads remained relatively stable, fluctuating between 41K and 56K throughout the quarter. Weekly active users showed a slight decline from 372.8K in early April to 340.9K by the end of June.
Solo Leveling:Arise, from Netmarble, saw its revenue peak at approximately $1.1M in mid-May. Downloads were highest at 333.7K in the first week of May but dropped to 17.1K by the end of June. Despite the drop in downloads, weekly active users remained strong, peaking at 353.5K in mid-May and stabilizing around 341.3K by the end of the quarter.
Evony: The King's Return, developed by TG Inc., showed consistent revenue, peaking at about $2M in late April. Downloads varied, with a notable peak of 62.9K in the last week of June. Weekly active users were steady, peaking at 239.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.